Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
90%
Fire
100%
Energy
90%
Ice
110%
Holy
110%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 600–1.500 | Target | 100% | 2s |
| Paralyze | speed -700 | Target · range 1 · for 13s | 15% | 2s |
Bestiary
Class
Dragon
- Difficulty
- Challenging
- Occurrence
- Common
- Charm points
100
Progress
- 1 1st unlock 200 kills
- 2 2nd unlock 2.000 kills
- 3 Complete 5.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 78,9% | Common |
|
|
1–2 | 63,2% | Common |
|
|
1–2 | 47,4% | Common |
|
|
1 | 31,6% | Common |
|
|
1 | 28,5% | Common |
|
|
1 | 28,5% | Common |
|
|
1 | 15,8% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 6% | Uncommon |
Sounds
- Krccchht!