Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
105%
Fire
100%
Energy
90%
Ice
110%
Holy
95%
Death
75%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Transformation
Invisibility
Drunkenness
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–400 | Target | 100% | 2s |
| Death | 370–670 | Area (radius 3) · range 5 | 20% | 2s |
| Death | 250–800 | Area (radius 5) · Around itself | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–130 | — | 15% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Challenging
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 500 kills
- 3 Complete 2.500 kills
Location
Bloody Tusks, Norcferatu Fortress, Norcferatu Dungeons.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–14 | 100% | Always |
|
|
1 | 54% | Common |
|
|
1–2 | 45% | Common |
|
|
1 | 42% | Common |
|
|
1–2 | 30% | Common |
|
|
1 | 10,5% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 8,4% | Uncommon |
|
|
1 | 6,9% | Uncommon |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
Sounds
- Darkness shall engulf you!
- See the shadows lurking!