Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
100%
Fire
80%
Energy
100%
Ice
110%
Holy
80%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–80 | Target | 100% | 2s |
| Physical | — | Area (radius 1) · Around itself | 10% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Uncommon
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–40 | 100% | Always |
|
|
1–4 | 19,3% | Uncommon |
|
|
1–3 | 14,5% | Uncommon |
|
|
1 | 8,19% | Uncommon |
|
|
1 | 7,05% | Uncommon |
|
|
1 | 6,45% | Uncommon |
|
|
1 | 6,42% | Uncommon |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 1,98% | Semi-rare |
|
|
1 | 0,63% | Rare |
Sounds
- I will leave your remains to the vultures!
- We are the true sons of the desert!
- We are swift as the wind of the desert!
- Your riches will be mine!