Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
80%
Energy
80%
Ice
90%
Holy
125%
Death
0%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Life drain
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–150 | Target | 100% | 2s |
| Death | 120–170 | Area (radius 1) · range 7 | 10% | 2s |
| Earth | 150–350 | Area (radius 4) · range 7 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +60–100 | — | 10% | 2s |
| Haste | speed +420 | for 5s | 15% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Pits of Inferno, Formorgar Mines, Cemetery Quarter, Edron (In multiple places during The Inquisition Quest), Alchemist Quarter, Vengoth Castle, Deeper Banuta, Krailos Ruins.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–455 | 100% | Always |
|
|
1–2 | 87% | Common |
|
|
1 | 60% | Common |
|
|
1–2 | 59% | Common |
|
|
1 | 45,7% | Common |
|
|
1–3 | 30% | Common |
|
|
1–4 | 27,3% | Common |
|
|
1 | 27,3% | Common |
|
|
1 | 21% | Uncommon |
|
|
1 | 20,9% | Uncommon |
|
|
1 | 20,1% | Uncommon |
|
|
1 | 19% | Uncommon |
|
|
1 | 19% | Uncommon |
|
|
1–3 | 7,69% | Uncommon |
|
|
1 | 3,89% | Semi-rare |
|
|
1 | 0,369% | Rare |
Sounds
- Close your eyes... I want to show you something.
- I will haunt you forever!
- Pffffrrrrrrrrrrrr.
- I will make you scream.
- Take a ride with me.
- Weeeheeheeeheee!