Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
0%
Fire
105%
Energy
80%
Ice
100%
Holy
105%
Death
50%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Drown
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–80 | Target | 100% | 2s |
| Death | 60–120 | Target · range 1 | 20% | 2s |
| Earth | 65–120 | range 7 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–80 | — | 25% | 2s |
Summons
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
All the Tombs, Lich Hell, Drefia, Medusa Shield Quest room, Old Fortress, Old Masonry, beneath Fenrock, Cemetery Quarter and Magician Quarter.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–90 | 90,2% | Common |
|
|
1–5 | 45% | Common |
|
|
1 | 30,4% | Common |
|
|
1 | 15,6% | Uncommon |
|
|
1 | 9,9% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1 | 4,41% | Semi-rare |
|
|
1 | 4,29% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 1,17% | Semi-rare |
|
|
1 | 0,9% | Rare |
|
|
1 | 0,03% | Very rare |
Sounds
- Your corpse will be mine.
- Taste the sweetness of death!