Calmera Wiki
Necromancer
Human

Necromancer

“A necromancer”

Health 580
Experience 580
Speed 188
Armor 25
Defense 25

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 105%
Earth 0%
Fire 105%
Energy 80%
Ice 100%
Holy 105%
Death 50%
Drown 0%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Drown Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–80 Target 100% 2s
Death 60–120 Target · range 1 20% 2s
Earth 65–120 range 7 20% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +50–80 — 25% 2s

Summons

CreatureMax.ChanceInterval
Ghoul 1 15% 2s
Ghost 1 5% 2s
Mummy 1 5% 2s

Bestiary

Class Human
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

All the Tombs, Lich Hell, Drefia, Medusa Shield Quest room, Old Fortress, Old Masonry, beneath Fenrock, Cemetery Quarter and Magician Quarter.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–90 90,2% Common
Poison Arrow 1–5 45% Common
Book Of Necromantic Rituals 1 30,4% Common
Boots Of Haste 1 15,6% Uncommon
Skull Staff 1 9,9% Uncommon
Mystic Turban 1 7,5% Uncommon
Green Mushroom 1 4,41% Semi-rare
Spellbook Of Warding 1 4,29% Semi-rare
Necromantic Robe 1 3% Semi-rare
Clerical Mace 1 1,17% Semi-rare
Strong Mana Potion 1 0,9% Rare
Noble Axe 1 0,03% Very rare

Sounds

  • Your corpse will be mine.
  • Taste the sweetness of death!