Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
30%
Fire
100%
Energy
0%
Ice
80%
Holy
80%
Death
70%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Energy
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 200 / atk 200 | Target | 100% | 2s |
| Physical | 500–1.500 | 8 sqm wave | 40% | 2s |
| Earth | 300–1.300 | Area (radius 3) · Around itself | 30% | 2s |
| Mana drain | 50–130 | Target · range 7 | 25% | 2s |
| Paralyze | speed -500 | range 7 · for 20s | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +2.000–3.000 | — | 20% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1–100 | 100% | Always |
|
|
1–30 | 100% | Always |
|
|
1–4 | 99% | Common |
|
|
1 | 91,5% | Common |
|
|
1 | 91,5% | Common |
|
|
1–2 | 84% | Common |
|
|
1 | 76,5% | Common |
|
|
1 | 61,5% | Common |
|
|
1 | 61,5% | Common |
|
|
1–4 | 57,8% | Common |
|
|
1 | 46,5% | Common |
|
|
1 | 46,5% | Common |
|
|
1 | 31,5% | Common |
|
|
1 | 31,5% | Common |
|
|
1 | 31,5% | Common |
|
|
1 | 31,5% | Common |
|
|
1–67 | 24,3% | Uncommon |
|
|
1 | 16,5% | Uncommon |
|
|
1 | 16,5% | Uncommon |
|
|
1 | 16,5% | Uncommon |
|
|
1 | 16,5% | Uncommon |
|
|
1 | 16,5% | Uncommon |
Sounds
- I'm Zulazza, and you won't forget me that fazzt.
- Oh, HE will take revenge on zzizz azzault when you zztep in front of HIZZ fazze!