Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
10%
Earth
10%
Fire
10%
Energy
10%
Ice
10%
Holy
10%
Death
10%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Bestiary
Class
Mammal
- Difficulty
- Harmless
- Occurrence
- Common
- Charm points
1
Progress
- 1 1st unlock 5 kills
- 2 2nd unlock 10 kills
- 3 Complete 25 kills
Location
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Sniff
- Oink
- Oink oink