Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
80%
Holy
125%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Drown
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–85 | Target | 100% | 2s |
| Death | 30–40 | Target · range 1 | 20% | 2s |
| Paralyze | speed -226 | Target · range 7 · for 10s | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Drefia, Darama's Dark Pyramid, Draconia, Mount Sternum Undead Cave, Green Claw Swamp, Venore Amazon Camp underground, Helheim, Upper Spike, all Tombs, Dark Cathedral, Lion's Rock.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–80 | 100% | Always |
|
|
1–3 | 57% | Common |
|
|
1 | 35,1% | Common |
|
|
1 | 30% | Common |
|
|
1 | 17,4% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 1,35% | Semi-rare |
|
|
1 | 0,51% | Rare |
|
|
1 | 0,3% | Rare |
|
|
1 | 0,03% | Very rare |
Sounds
- I will ssswallow your sssoul!
- Mort ulhegh dakh visss.
- Flesssh to dussst!
- I will tassste life again!
- Ahkahra exura belil mort!
- Yohag Sssetham!