Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
90%
Fire
90%
Energy
90%
Ice
90%
Holy
90%
Death
101%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–200 | Target | 100% | 2s |
| Physical | 0–110 | Area (radius 3) · Around itself | 15% | 2s |
| Drunkenness | — | range 7 · for 5s | 34% | 3s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Gladiator | 1 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
Sounds
- To be the one you'll have to beat the one!
- Where did I put my ultimate health potion again?
- I am the best!
- I'll take your ears as a trophy!