Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
105%
Energy
85%
Ice
85%
Holy
100%
Death
65%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–520 | Target | 100% | 2s |
| Earth | 330–580 | Area (radius 4) · Around itself | 20% | 2s |
| Earth | 300–550 | Target · range 7 | 15% | 2,5s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- <Druuuhhh>
- <Gloooosh>
- <Krrrshhhh>