Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
101%
Earth
101%
Fire
100%
Energy
100%
Ice
101%
Holy
99%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–320 | Target | 100% | 2s |
| Physical | 180–230 | Target · range 7 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Heal Monster | — | — | 20% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Misguided Camp accessible via Outlaw Camp's portal.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–153 | 100% | Always |
|
|
1 | 16,8% | Uncommon |
|
|
1 | 14,8% | Uncommon |
|
|
1 | 13,9% | Uncommon |
Sounds
- Found one!
- Fortune brought you here, now let us lead you.
- You shall be guided.