Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
80%
Energy
115%
Ice
110%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–45 | Target | 100% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Mino Hell (Rookgaard), Two outside Bear Room Quest, (Rookgaard) and also 2x on the premium side, Mintwallin, Folda, Minotaur Pyramid, Outlaw Camp, Kazordoon minotaur cave, Plains of Havoc, Elven Bane, Deeper Fibula Dungeon (level 50+ to open the door), Ancient Temple, Maze of Lost Souls, Thais Minotaur Camp, Foreigner Quarter.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–25 | 100% | Always |
|
|
1 | 60,1% | Common |
|
|
1–4 | 46,2% | Common |
|
|
1 | 38,5% | Common |
|
|
1 | 30% | Common |
|
|
1 | 23,1% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1–2 | 6,27% | Uncommon |
|
|
1 | 0,93% | Rare |
|
|
1 | 0,33% | Rare |
Sounds
- Kaplar!
- Hurr