Calmera Wiki
Minotaur Mage
Humanoid

Minotaur Mage

“A minotaur mage”

Health 155
Experience 150
Speed 170
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 80%
Fire 100%
Energy 80%
Ice 110%
Holy 90%
Death 110%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–20 Target 100% 2s
Energy 20–59 range 7 15% 2s
Fire 50–105 Area (radius 1) · range 7 15% 2s
Energyfield — Area (radius 1) · range 7 10% 2s

Bestiary

Class Humanoid
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 250 kills

Location

Cyclopolis, Mintwallin, Maze of Lost Souls, Dark Pyramid, Folda (hidden cave), Kazordoon (The Horned Fox's hideout), the Plains of Havoc, Point of No Return south of Outlaw Camp, Elvenbane, the depths of Fibula Dungeon (level 50+), cave east from Dwarf Bridge, Foreigner Quarter, Rookgaard Minotaur Hell (not reachable).

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–35 100% Always
Carrot 1–8 45% Common
Minotaur Leather 1 36,9% Common
Purple Robe 1–2 19,3% Uncommon
Leather Legs 1 15,6% Uncommon
Torch 1 14,9% Uncommon
Minotaur Horn 1–2 9,06% Uncommon
Leather Helmet 1 9% Uncommon
Taurus Mace 1 3% Semi-rare
Wand Of Cosmic Energy 1 1,8% Semi-rare
Mana Potion 1 1,47% Semi-rare

Sounds

  • Learrn tha secrret uf deathhh!
  • Kaplar!