Calmera Wiki
Michael the Stalwart
Boss

Michael the Stalwart

“A michael the stalwart”

Health 80.000
Experience 75.000
Speed 300
Armor 81
Defense 81

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 116%
Earth 112%
Fire 112%
Energy 88%
Ice 85%
Holy 85%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–500 Target 80% 2s
Physical 300–1.080 Area (radius 4) · Around itself 20% 2s
Physical 350–850 Target · range 4 25% 3s
Physical 150–750 Target · range 4 20% 2s
Skirmisher Wave 220–900 — 15% 3s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–50 100% Always
Small Diamond 1–5 100% Always
Small Ruby 1–5 100% Always
Small Sapphire 1–5 100% Always
Dark Armor 1 100% Always
Gold Ingot 1 100% Always
Green Gem 1 100% Always
Red Gem 1 100% Always
Sword Ring 1 100% Always
White Pearl 1 100% Always
Yellow Gem 1 100% Always
Black Pearl 1 45% Common
Blue Gem 1 45% Common
Cuirass Plate 1 45% Common
Dark Shield 1 45% Common
Silver Poniard 1 45% Common
White Gem 1 45% Common
Crystalline Armor 1 15% Uncommon
Fur Armor 1 15% Uncommon
Mercenary Sword 1 15% Uncommon
Strange Helmet 1 15% Uncommon
Terra Legs 1 15% Uncommon
Violet Gem 1 15% Uncommon
Crown Shield 1 2,4% Semi-rare