Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
30%
Earth
105%
Fire
0%
Energy
0%
Ice
0%
Holy
75%
Death
99%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Energy
Ice
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–175 | Target | 100% | 2s |
| Energy | 270–615 | Area (radius 2) · range 7 | 10% | 2s |
| Energy | 175–205 | Target · range 7 | 15% | 2s |
| Massive Energy Elemental Electrify | — | — | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +190–250 | — | 5% | 2s |
Bestiary
Class
Elemental
- Difficulty
- Medium
- Occurrence
- Uncommon
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
North west of Ankrahmun, you must Levitate to hunt. Two can also be found in the Asura Palace.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–191 | 100% | Always |
|
|
1 | 52,4% | Common |
|
|
1 | 16,4% | Uncommon |
|
|
1–3 | 9,81% | Uncommon |
|
|
1 | 2,19% | Semi-rare |
|
|
1 | 2,19% | Semi-rare |
|
|
1 | 2,19% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 1,08% | Semi-rare |
|
|
1 | 0,45% | Rare |