Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
70%
Earth
0%
Fire
115%
Energy
0%
Ice
100%
Holy
50%
Death
55%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Energy
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–110 | Target | 100% | 2s |
| Earth | 99–145 | Target · range 7 | 10% | 2s |
| Physical | 95–169 | Area (radius 2) · range 7 | 10% | 2s |
| Damage over time | 300–320 | 6 sqm wave | 15% | 2s |
| Damage over time | 200–220 | Area (radius 5) · Around itself | 10% | 2s |
| Paralyze | speed -330 | Target · range 5 · for 5s | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +150–180 | — | 5% | 2s |
Bestiary
Class
Elemental
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Forbidden Lands, on top of a hill in the northern part of the Arena and Zoo Quarter, Lower Spike, Truffels Garden and Mushroom Gardens.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–241 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–10 | 75,8% | Common |
|
|
1 | 16,5% | Uncommon |
|
|
1–2 | 15,8% | Uncommon |
|
|
1 | 13,4% | Uncommon |
|
|
1 | 12,5% | Uncommon |
|
|
1 | 10,3% | Uncommon |
|
|
1 | 9,9% | Uncommon |
|
|
1 | 8,37% | Uncommon |
|
|
1 | 4,74% | Semi-rare |
|
|
1 | 2,94% | Semi-rare |