Calmera Wiki
Manta Ray
Aquatic

Manta Ray

“A manta ray”

Health 680
Experience 125
Speed 168
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 95%
Earth 0%
Fire 0%
Energy 105%
Ice 75%
Holy 100%
Death 100%
Drown 0%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Fire Drown Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–99 Target 100% 2s
Energy 15–75 range 7 10% 2s
Energy — 4 sqm wave 10% 2s

Bestiary

Class Aquatic
Difficulty
Medium
Occurrence
Rare
Charm points
50
Progress
  1. 1 1st unlock 1 kills
  2. 2 2nd unlock 3 kills
  3. 3 Complete 5 kills

Location

Fiehonja only in stage 3 in a large room.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–59 100% Always

Sounds

  • Flap flap flap!