Calmera Wiki
Lost Soul
Undead

Lost Soul

“A lost soul”

Health 5.800
Experience 4.000
Speed 380
Armor 30
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 0%
Fire 0%
Energy 90%
Ice 50%
Holy 120%
Death 0%
Drown 100%
Life drain 0%
Mana drain 100%
Agony 100%

Immunities

Earth Fire Death Life drain Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–420 Target 100% 2s
Death 40–210 3 sqm wave 10% 2s
Paralyze speed -800 Area (radius 6) · Around itself · for 4s 20% 2s

Bestiary

Class Undead
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Pits of Inferno, Formorgar Mines, Helheim, Roshamuul Prison and in The Arcanum (Part of the Inquisition quest).

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–198 100% Always
Platinum Coin 1–7 100% Always
Blank Rune 1–3 100% Always
Unholy Bone 1 99% Common
Red Gem 1 45% Common
Soul Orb 1 45% Common
Great Mana Potion 1–2 42,6% Common
Black Pearl 1–3 36% Common
White Pearl 1–3 30% Common
Great Health Potion 1–2 26,4% Common
Demonic Essence 1 22,5% Uncommon
Silver Goblet 1 14,9% Uncommon
Slightly Rusted Armor 1 10,5% Uncommon
Stone Skin Amulet 1 8,34% Uncommon
Death Ring 1 6,51% Uncommon
Ruby Necklace 1 4,5% Semi-rare
Skeleton Decoration 1 3,75% Semi-rare
Titan Axe 1 3% Semi-rare
Skull Staff 1 2,55% Semi-rare
Tower Shield 1 2,22% Semi-rare
Haunted Blade 1 2,22% Semi-rare
Skull Helmet 1 0,51% Rare

Sounds

  • Forgive Meee!
  • Mouuuurn meeee!
  • Help meee!