Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
70%
Energy
95%
Ice
105%
Holy
100%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–315 | Target | 100% | 2s |
| Physical | 0–500 | Area (radius 3) · range 7 | 15% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Medium
- Occurrence
- Rare
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–197 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1 | 47,2% | Common |
|
|
1 | 46,2% | Common |
|
|
1–5 | 30,6% | Common |
|
|
1–4 | 26,9% | Common |
|
|
1–2 | 24,5% | Uncommon |
|
|
1 | 15,5% | Uncommon |
|
|
1–3 | 12% | Uncommon |
|
|
1 | 9,81% | Uncommon |
|
|
1 | 7,8% | Uncommon |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,38% | Semi-rare |
|
|
1 | 1,08% | Semi-rare |
|
|
1 | 0,93% | Rare |
|
|
1 | 0,39% | Rare |
Sounds
- Kropp!
- Flzlzlzlzlzlzlz!