Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
100%
Fire
95%
Energy
97%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 900–2.700 | Target | 100% | 2s |
| Fire | 1.200–3.200 | 8 sqm wave | 15% | 2s |
| Life drain | 600–1.600 | 8 sqm wave | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +1.450–5.350 | — | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–5 | 100% | Always |
|
|
1–5 | 100% | Always |
|
|
1–20 | 100% | Always |
|
|
1–6 | 100% | Always |
|
|
1–14 | 100% | Always |
|
|
1–3 | 75% | Common |
|
|
1–10 | 66% | Common |
|
|
1–10 | 66% | Common |
|
|
1 | 57% | Common |
|
|
1 | 55,5% | Common |
|
|
1 | 55,5% | Common |
|
|
1 | 54,6% | Common |
|
|
1–3 | 54% | Common |
|
|
1 | 54% | Common |
|
|
1 | 50,4% | Common |
|
|
1 | 45,6% | Common |
|
|
1 | 45,6% | Common |
|
|
1 | 36% | Common |
|
|
1 | 36% | Common |
|
|
1 | 16,5% | Uncommon |
|
|
1 | 3,9% | Semi-rare |
|
|
1 | 3,3% | Semi-rare |
|
|
1 | 1,8% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |
|
|
1 | 1,59% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 0,6% | Rare |
Sounds
- Feel the power of death unleashed!
- I will rule again and my realm of death will span the world!
- My lich-knights will conquer this world for me!