Calmera Wiki
Jailer
Boss

Jailer

“Jailer”

Health 65
Experience 45
Speed 150
Armor 28
Defense 33

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 105%
Death 0%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Death

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–200 Target 100% 2s
Physical 0–180 range 7 15% 1s
Energy 0–175 3 sqm wave 12% 1s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–100 100% Always