Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–650 | Target | 100% | 2s |
| Ice | 500–800 | Target · range 4 | 25% | 2s |
| Energy | 800–1.222 | Area (radius 4) · Around itself | 20% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Vicious Ink Splash | 1 | 100% | 5s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–18 | 100% | Always |
|
|
1 | 14% | Uncommon |
|
|
1–2 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,06% | Very rare |
Sounds
- Cherrp!
- Rarrr!
- Crawwwk!