Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
108%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 45 / atk 40 | Target | 100% | 2s |
| Damage over time | 400–580 | Area (radius 4) · Around itself | 13% | 2s |
| Earth | 285–480 | Area (radius 3) | 11% | 2s |
| Earth | 260–505 | Target · range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +20–30 | — | 5% | 2s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–4 | 100% | Always |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 5,37% | Uncommon |
|
|
1–4 | 4,95% | Semi-rare |
|
|
1–4 | 4,65% | Semi-rare |
|
|
1–4 | 3,9% | Semi-rare |
|
|
1–14 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 2,7% | Semi-rare |