Calmera Wiki
Infernalist
Human

Infernalist

“An infernalist”

Health 3.650
Experience 4.000
Speed 230
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 105%
Earth 5%
Fire 0%
Energy 0%
Ice 105%
Holy 80%
Death 95%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Fire Energy Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–100 Target 100% 2s
Fire 65–180 Target · range 7 40% 2s
Fire 90–180 Area (radius 3) · range 7 20% 2s
Mana drain 53–120 Area (radius 3) · range 7 20% 2s
Firefield — Area (radius 3) · range 7 15% 2s
Fire 150–250 8 sqm wave 10% 2s
Physical 100–150 Area (radius 2) · Around itself 5% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +60–230 — 15% 2s
Invisibility — — 15% 2s

Summons

CreatureMax.ChanceInterval
Fire Elemental 1 20% 2s

Bestiary

Class Human
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Magician Quarter, Hero Cave, Demona, Fury Dungeon.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–547 100% Always
Great Mana Potion 1 59,1% Common
Raspberry 1–5 25,5% Common
Skull Staff 1 19,5% Uncommon
Royal Tapestry 1 13,6% Uncommon
Spellbook Of Mind Control 1 13,1% Uncommon
Magma Boots 1 12,9% Uncommon
Small Enchanted Ruby 1 12,8% Uncommon
Crystal Of Power 1 12,7% Uncommon
Magic Sulphur 1 10,8% Uncommon
Gold Ingot 1 9,81% Uncommon
Red Tome 1 6,9% Uncommon
Great Health Potion 1 5,7% Uncommon
Energy Ring 1 5,4% Uncommon
Red Piece Of Cloth 1 4,26% Semi-rare
Piggy Bank 1 3,66% Semi-rare

Sounds

  • Nothing will remain but your scorched bones!
  • Some like it hot!
  • It's cooking time!
  • Feel the heat of battle!