Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
60%
Fire
50%
Energy
110%
Ice
0%
Holy
70%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Ice
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–60 | Target | 100% | 2s |
| Transformation | — | range 7 · for 4s | 1% | 2s |
| Ice | 60–130 | 5 sqm wave | 10% | 2s |
| Ice | 55–115 | Target · range 7 | 20% | 2s |
| Paralyze | speed -600 | range 7 · for 20s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +90–120 | — | 25% | 2s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Ice Witch Temple, tower in Krimhorn, caves around Hrodmir ('camps' area), Formorgar Glacier deepest mines, Magician Quarter in Yalahar (Level 60 Requirement Door).
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–90 | 88,9% | Common |
|
|
1 | 30% | Common |
|
|
1 | 6,84% | Uncommon |
|
|
1 | 5,46% | Uncommon |
|
|
1 | 4,29% | Semi-rare |
|
|
1 | 4,17% | Semi-rare |
|
|
1 | 3,93% | Semi-rare |
|
|
1 | 3,09% | Semi-rare |
|
|
1 | 2,76% | Semi-rare |
|
|
1 | 1,2% | Semi-rare |
|
|
1 | 0,99% | Rare |
Sounds
- So you think you are cool?
- I hope it is not too cold for you! HeHeHe.
- Freeze!