Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
80%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–20 | Target | 100% | 2s |
| Physical | 0–100 | range 7 | 50% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
North of Mount Sternum, Plains of Havoc, Outlaw Camp, Dark Cathedral, Femor Hills, Maze of Lost Souls, north of the Amazon Camp, at the entrance and in the Hero Cave, a castle tower at Elvenbane, Trade Quarter, Smuggler camp on Tyrsung, Formorgar Mines.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–22 | 100% | Always |
|
|
1–2 | 60,9% | Common |
|
|
1–2 | 34,1% | Common |
|
|
1 | 30,7% | Common |
|
|
1 | 17,3% | Uncommon |
|
|
1–3 | 16,1% | Uncommon |
|
|
1 | 15,2% | Uncommon |
|
|
1 | 15,2% | Uncommon |
|
|
1–4 | 13,5% | Uncommon |
|
|
1 | 10,4% | Uncommon |
|
|
1 | 9,9% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 7,83% | Uncommon |
|
|
1 | 4,56% | Semi-rare |
|
|
1 | 3,87% | Semi-rare |
|
|
1 | 3,69% | Semi-rare |
|
|
1 | 0,45% | Rare |
Sounds
- Guess who we're hunting, hahaha!
- Guess who we are hunting!
- Bullseye!
- You'll make a nice trophy!