Calmera Wiki
Hunter
Human

Hunter

“A hunter”

Health 150
Experience 150
Speed 210
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 110%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 80%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

None

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–20 Target 100% 2s
Physical 0–100 range 7 50% 2s

Bestiary

Class Human
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 500 kills

Location

North of Mount Sternum, Plains of Havoc, Outlaw Camp, Dark Cathedral, Femor Hills, Maze of Lost Souls, north of the Amazon Camp, at the entrance and in the Hero Cave, a castle tower at Elvenbane, Trade Quarter, Smuggler camp on Tyrsung, Formorgar Mines.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Arrow 1–22 100% Always
Orange 1–2 60,9% Common
Roll 1–2 34,1% Common
Hunter's Quiver 1 30,7% Common
Bow 1 17,3% Uncommon
Burst Arrow 1–3 16,1% Uncommon
Brass Armor 1 15,2% Uncommon
Brass Helmet 1 15,2% Uncommon
Poison Arrow 1–4 13,5% Uncommon
Lion Trophy 1 10,4% Uncommon
Torch 1 9,9% Uncommon
Dragon Necklace 1 9% Uncommon
Sniper Gloves 1 7,83% Uncommon
Deer Trophy 1 4,56% Semi-rare
Wolf Trophy 1 3,87% Semi-rare
Slingshot 1 3,69% Semi-rare
Small Ruby 1 0,45% Rare

Sounds

  • Guess who we're hunting, hahaha!
  • Guess who we are hunting!
  • Bullseye!
  • You'll make a nice trophy!