Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
40%
Earth
0%
Fire
30%
Energy
80%
Ice
100%
Holy
90%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–450 | Target | 100% | 2s |
| Earth | 60–80 | Area (radius 4) · Around itself | 20% | 2s |
| Damage over time | 600–1.000 | Area (radius 4) · Around itself | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–100 | — | 50% | 2s |
| Healing | +500–700 | — | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Spidris Elite | 2 | 40% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Hard
- Occurrence
- Rare
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
The Hive towers: on the highest floor of each tower, and in many of the closed rooms accessed with pheromones; many in the large underground room of the west tower. Liberty Bay Hive Outpost: one spawn on the second floor underground.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–6 | 100% | Always |
|
|
1–198 | 100% | Always |
|
|
1 | 87% | Common |
|
|
1 | 84% | Common |
|
|
1 | 54% | Common |
|
|
1–2 | 48% | Common |
|
|
1 | 48% | Common |
|
|
1–2 | 39% | Common |
|
|
1 | 36% | Common |
|
|
1 | 18% | Uncommon |
|
|
1 | 4,95% | Semi-rare |
|
|
1 | 2,76% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |
Sounds
- Zopp!
- Kropp!