Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
70%
Earth
100%
Fire
0%
Energy
120%
Ice
0%
Holy
0%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Holy
Death
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 140 / atk 40 | Target | 100% | 2s |
| Hirintror Freeze | — | — | 15% | 2s |
| Ice | 75–150 | Area (radius 3) · range 7 | 15% | 2s |
| Ice Golem Paralyze | — | — | 11% | 2s |
| Hirintror Skill Reducer | — | — | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Hirintror Summon | — | — | 18% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–5 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1 | 12,6% | Uncommon |
|
|
1 | 9,6% | Uncommon |
|
|
1 | 6,6% | Uncommon |
|
|
1 | 6,6% | Uncommon |
|
|
1–5 | 6% | Uncommon |
|
|
1–5 | 6% | Uncommon |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,6% | Rare |
Sounds
- Srk.
- Krss!
- Chrrk! Krk!