Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 50 / atk 40 | Target | 100% | 2s |
| Damage over time | 20–240 | 8 sqm wave | 15% | 2s |
| Drunkenness | — | 8 sqm wave · for 25s | 13% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +76–84 | — | 11% | 2s |
| Haste | speed +290 | for 5s | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Shriiiek