Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
20%
Fire
60%
Energy
90%
Ice
110%
Holy
70%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–352 | Target | 100% | 2s |
| Fire | 150–175 | — | 20% | 2s |
| Hellspawn Soulfire | — | range 5 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +120–230 | — | 10% | 2s |
| Haste | speed +270 | for 5s | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Magician Quarter, Vengoth, Deeper Banuta, Formorgar Mines, Chyllfroest, Oramond Dungeon.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–236 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 60% | Common |
|
|
1 | 30% | Common |
|
|
1–2 | 27,3% | Common |
|
|
1 | 27,3% | Common |
|
|
1–2 | 23,1% | Uncommon |
|
|
1–3 | 17,6% | Uncommon |
|
|
1 | 12,4% | Uncommon |
|
|
1 | 12,4% | Uncommon |
|
|
1 | 11,9% | Uncommon |
|
|
1 | 11,8% | Uncommon |
|
|
1 | 9,38% | Uncommon |
|
|
1 | 9,38% | Uncommon |
|
|
1 | 9,09% | Uncommon |
|
|
1 | 5,66% | Uncommon |
|
|
1 | 1,2% | Semi-rare |
|
|
1 | 0,309% | Rare |
Sounds
- Your fragile bones are like toothpicks to me.
- You little weasel will not live to see another day.
- I'm just a messenger of what's yet to come.
- HRAAAAAAAAAAAAAAAARRRR!
- I'm taking you down with me!