Calmera Wiki
Hellhunter Inferniarch
Demon

Hellhunter Inferniarch

“A hellhunter inferniarch”

Health 11.300
Experience 9.400
Speed 330
Armor 20
Defense 20

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 90%
Earth 115%
Fire 100%
Energy 85%
Ice 95%
Holy 100%
Death 115%
Drown 0%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Drown Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 300–550 Target 100% 2s
Energy 500–850 Area (radius 4) · Around itself 15% 2s
Death 257–341 Target · range 5 35% 2,5s
Physical 134–275 Target · range 5 35% 4s
Energy 276–394 Area (radius 3) · range 5 35% 5s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +80–130 — 10% 2s

Bestiary

Class Demon
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Azzilon Castle

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–30 100% Always
Assassin Star 1–10 10,8% Uncommon
Onyx Arrow 1–20 10,8% Uncommon
Small Amethyst 1–5 10,8% Uncommon
Sniper Arrow 1–3 10,8% Uncommon
Cyan Crystal Fragment 1 7,5% Uncommon
Demonic Core Essence 1 7,5% Uncommon
Death Ring 1 6,02% Uncommon
Dark Helmet 1 5,4% Uncommon
Demonic Matter 1 4,5% Semi-rare
Hellhunter Eye 1 3% Semi-rare
Mummified Demon Finger 1 2,25% Semi-rare

Sounds

  • Ardash... El...!