Calmera Wiki
Grim Reaper
Undead

Grim Reaper

“A grim reaper”

Health 3.900
Experience 5.500
Speed 320
Armor 35
Defense 35

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 80%
Earth 60%
Fire 110%
Energy 110%
Ice 35%
Holy 110%
Death 20%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–320 Target 100% 2s
Physical 0–165 range 7 20% 2s
Death 350–720 8 sqm wave 10% 2s
Physical 0–300 7 sqm wave 15% 2s
Death 225–275 Area (radius 4) · Around itself 10% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +130–205 — 15% 2s
Haste speed +450 for 5s 15% 2s

Bestiary

Class Undead
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Drefia Grim Reaper Dungeons, deep in Drefia Wyrm Lair (after the Medusa Shield Quest), Edron (Hero Cave), Yalahar (Cemetery Quarter), Oramond Dungeon, Abandoned Sewers and optionally in the Demon Oak Quest.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–263 100% Always
Flask Of Demonic Blood 1 100% Always
Demonic Essence 1 31,8% Common
Great Mana Potion 1 30% Common
Ultimate Health Potion 1 28,8% Common
Scythe 1 27% Common
Mystical Hourglass 1 15,9% Uncommon
Platinum Coin 1–4 15,6% Uncommon
Magic Light Wand 1 14,6% Uncommon
Dark Shield 1 9% Uncommon
Slightly Rusted Armor 1 7,5% Uncommon
Orichalcum Pearl 1–4 4,2% Semi-rare
Underworld Rod 1 2,73% Semi-rare
Nightmare Blade 1 2,64% Semi-rare
Death Ring 1 0,99% Rare
Glacier Kilt 1 0,99% Rare
Skullcracker Armor 1 0,81% Rare

Sounds

  • Death!
  • Come a little closer!
  • The end is near!