Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
90%
Energy
20%
Ice
65%
Holy
110%
Death
0%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–250 | Target | 100% | 2s |
| Paralyze | speed -300 | range 7 · for 30s | 25% | 2s |
| Life drain | 180–300 | 7 sqm wave | 10% | 2s |
| Earth | 100–350 | 7 sqm wave | 10% | 2s |
| Life drain | 200–245 | Target · range 1 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +100–120 | — | 15% | 3s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Bonebeast | 1 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–115 | 100% | Always |
|
|
1 | 52,5% | Common |
|
|
1 | 47,9% | Common |
|
|
1 | 45,1% | Common |
|
|
1 | 45% | Common |
|
|
1 | 14% | Uncommon |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 0,9% | Rare |
Sounds
- Your mortality is disgusting!