Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Earth | 1.500–2.000 | Area (radius 3) · range 7 | 24% | 3s |
| Melee | 1.200–1.600 | Target | 60% | 2s |
| Melee | 1.100–1.700 | Target | 25% | 3s |
| Melee | 1.100–1.700 | Target | 25% | 4s |
| Ice | 1.700–2.300 | Target | 20% | 3s |
| Earth | 1.200–2.000 | Target | 20% | 2s |
| Earth | 1.500–2.500 | Target | 20% | 2s |
| Death | 1.800–2.800 | Target | 20% | 2s |
| Physical | 1.900–2.350 | Target | 20% | 2s |
| Energy | 1.700–2.600 | Target | 20% | 2s |
| Energy | 1.300–1.900 | Target | 20% | 2s |
| Energy | 1.300–4.200 | range 7 | 25% | 3s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Aspect Of Power | 1 | 15% | 2,5s |
| Lesser Splinter Of Madness | 1 | 15% | 2,5s |
| Dreadful Harvester | 1 | 15% | 2,5s |
Tasks and quests
Soul War Quest This creature is part of the Soul War Quest. See the stages, bosses and rewards.Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–250 | 100% | Always |
|
|
1–100 | 100% | Always |
|
|
1–100 | 100% | Always |
|
|
1–100 | 100% | Always |
|
|
1–20 | 87% | Common |
|
|
1–20 | 87% | Common |
|
|
1–20 | 87% | Common |
|
|
1 | 27% | Common |
|
|
1 | 27% | Common |
|
|
1 | 3,3% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 0,9% | Rare |
|
|
1 | 0,9% | Rare |
|
|
1 | 0,45% | Rare |
|
|
1 | 0,072% | Very rare |