Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
112%
Fire
100%
Energy
80%
Ice
100%
Holy
99%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–10 | Target | 100% | 2s |
| Physical | 0–25 | range 7 | 10% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Trivial
- Occurrence
- Common
- Charm points
5
Progress
- 1 1st unlock 10 kills
- 2 2nd unlock 100 kills
- 3 Complete 250 kills
Location
Femor Hills, north east of Carlin, Edron Goblin Cave, Rookgaard (Premium Area), Maze of Lost Souls and Fenrock.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–9 | 100% | Always |
|
|
1–3 | 45,9% | Common |
|
|
1 | 38,3% | Common |
|
|
1 | 29,1% | Common |
|
|
1 | 28% | Common |
|
|
1 | 26,6% | Common |
|
|
1 | 14,7% | Uncommon |
|
|
1 | 7,53% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 3,39% | Semi-rare |
|
|
1 | 3% | Semi-rare |
Sounds
- Me have him!
- Zig Zag! Gobo attack!
- Help! Goblinkiller!
- Bugga! Bugga!
- Me green, me mean!