Calmera Wiki
Goblin Scavenger
Humanoid

Goblin Scavenger

“A goblin scavenger”

Health 60
Experience 37
Speed 132
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 110%
Fire 100%
Energy 80%
Ice 100%
Holy 99%
Death 110%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

None

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–15 Target 100% 2s
Physical 0–30 range 7 10% 2s
Life drain 22–30 range 7 5% 2s
Death 1–30 range 7 5% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +10–16 — 15% 2s

Bestiary

Class Humanoid
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 500 kills

Location

Femor Hills, Edron Goblin Cave, and Fenrock.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–9 100% Always
Small Stone 1–2 76,7% Common
Dagger 1 54,8% Common
Fish 1 40,9% Common
Bone 1 37,4% Common
Leather Helmet 1 30,5% Common
Small Axe 1 29,4% Common
Short Sword 1 26,7% Common
Leather Armor 1 23,1% Uncommon
Mouldy Cheese 1 21% Uncommon
Bone Club 1 15% Uncommon

Sounds

  • Shiny, shiny!
  • Gimme gimme!
  • You mean!
  • All mine!
  • Uhh!