Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
85%
Earth
0%
Fire
50%
Energy
0%
Ice
50%
Holy
50%
Death
70%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Energy
Drown
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 80 / atk 140 | Target | 100% | 1,3s |
| Paralyze | speed -400 | range 7 · for 2,5s | 20% | 2s |
| Fire | 820–950 | range 7 | 100% | 2s |
| Mana drain | 230–500 | 8 sqm wave | 9% | 2s |
| Energy | 350–800 | Target · range 3 | 12% | 1s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +1.000–4.000 | — | 25% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1 | 42,3% | Common |
|
|
1 | 27,4% | Common |
|
|
1 | 25,2% | Common |
|
|
1 | 21,4% | Uncommon |
|
|
1 | 21,1% | Uncommon |
|
|
1 | 20,1% | Uncommon |
|
|
1 | 11,1% | Uncommon |
Sounds
- No more Mr. Nicegnome!
- Taste the power of the dark side!
- I've seen the light! And it was all engulfing fire!