Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
105%
Energy
105%
Ice
100%
Holy
110%
Death
75%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–450 | Target | 100% | 2s |
| Earth | 300–520 | Target · range 4 | 20% | 2s |
| Life drain | 100–180 | Target · range 1 | 10% | 2s |
| Gloom Maw Death | 250–780 | — | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +15–25 | — | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Bloody Tusks, Norcferatu Fortress, Norcferatu Dungeons.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–26 | 100% | Always |
|
|
1 | 51% | Common |
|
|
1 | 45% | Common |
|
|
1 | 33% | Common |
|
|
1–2 | 24% | Uncommon |
|
|
1 | 21% | Uncommon |
|
|
1–2 | 19,5% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 1,8% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
Sounds
- Krrrrk!
- <slobber>
- <sniff><sniff>!