Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
20%
Fire
0%
Energy
100%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 50 / atk 40 | Target | 100% | 2s |
| Fire | 90–180 | 8 sqm wave | 8% | 2s |
| Fire | 70–120 | Area (radius 4) · range 7 | 12% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.