Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
85%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–90 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +215 | for 5s | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Trade Quarter, Arena and Zoo Quarter.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–330 | 100% | Always |
|
|
1 | 57% | Common |
|
|
1 | 37,9% | Common |
|
|
1 | 33,5% | Common |
|
|
1 | 29,9% | Common |
|
|
1 | 15,6% | Uncommon |
|
|
1 | 8,25% | Uncommon |
|
|
1 | 2,52% | Semi-rare |
|
|
1 | 1,77% | Semi-rare |
|
|
1 | 1,02% | Semi-rare |
Sounds
- You are no match for me!
- Feel my prowess.
- Fight!
- Take this!