Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
0%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Physical
Earth
Death
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–80 | Target | 100% | 2s |
| Life drain | 20–45 | range 1 | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Ghost Ship, Drefia, Ankrahmun Tombs, Mount Sternum Undead Cave between Thais and Kazordoon, Dark Cathedral, under Treasure Island, Isle of the Kings, Grothmok tunnels (in Dwarven Mines), Goroma, Ramoa, Lich Hell, Upper Spike.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 43,2% | Common |
|
|
1 | 31,8% | Common |
|
|
1 | 26,4% | Common |
|
|
1 | 21% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 5,61% | Uncommon |
|
|
1 | 3,93% | Semi-rare |
|
|
1 | 2,58% | Semi-rare |
|
|
1 | 0,54% | Rare |
Sounds
- Huh!
- Shhhhhh
- Buuuuuh