Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
100%
Energy
100%
Ice
110%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Transformation
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–50 | Target | 100% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Rare
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.