Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–170 | Target | 100% | 2s |
| Physical | 0–120 | range 7 | 12% | 1s |
| Physical | 0–80 | Area (radius 3) · Around itself | 10% | 1s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–100 | — | 15% | 1s |
| Haste | speed +275 | for 5s | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Minotaur Archer | 2 | 15% | 1s |
| Minotaur Guard | 2 | 12% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–97 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–11 | 100% | Always |
|
|
1 | 92,3% | Common |
|
|
1 | 69,2% | Common |
|
|
1 | 69,2% | Common |
|
|
1 | 69,2% | Common |
|
|
1–7 | 69,2% | Common |
|
|
1 | 23,1% | Uncommon |
|
|
1 | 23,1% | Uncommon |
Sounds
- You will get what you deserve!
- Feel the power of the Mooh'Tah!
- For the king!
- Guards!