Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
110%
Fire
0%
Energy
110%
Ice
70%
Holy
70%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–510 | Target | 100% | 2s |
| Fire | 200–300 | 8 sqm wave | 10% | 2s |
| Death | 120–700 | 8 sqm wave | 5% | 2s |
| Death | 120–300 | Area (radius 4) · Around itself | 10% | 2s |
| Fury Skill Reducer | — | — | 5% | 2s |
| Life drain | 120–300 | Area (radius 3) · Around itself | 10% | 2s |
| Death | 125–250 | range 7 | 10% | 2s |
| Paralyze | speed -800 | range 7 · for 30s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +800 | for 5s | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Pits of Inferno (Apocalypse's Throne Room), The Inquisition Quest (The Shadow Nexus, Battlefield), Vengoth, Fury Dungeon, Oramond Fury Dungeon, The Extension Site.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–269 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1–4 | 87,8% | Common |
|
|
1 | 67,5% | Common |
|
|
1–2 | 65,3% | Common |
|
|
1 | 60% | Common |
|
|
1 | 31,5% | Common |
|
|
1 | 12% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 11,4% | Uncommon |
|
|
1 | 11% | Uncommon |
|
|
1 | 9,39% | Uncommon |
|
|
1–4 | 8,4% | Uncommon |
|
|
1–4 | 4,5% | Semi-rare |
|
|
1 | 1,23% | Semi-rare |
|
|
1 | 0,18% | Very rare |
Sounds
- Ahhhhrrrr!
- Waaaaah!
- Caaarnaaage!
- Dieee!