Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
50%
Energy
110%
Ice
100%
Holy
90%
Death
115%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–20 | Target | 100% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Trivial
- Occurrence
- Common
- Charm points
5
Progress
- 1 1st unlock 10 kills
- 2 2nd unlock 100 kills
- 3 Complete 250 kills
Location
Ice Islands, Svargrond and Edron.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–12 | 100% | Always |
|
|
1 | 64,5% | Common |
|
|
1 | 54% | Common |
|
|
1 | 47,6% | Common |
|
|
1 | 46,5% | Common |
|
|
1 | 24,9% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 3,6% | Semi-rare |
Sounds
- Brrr
- Broar!