Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
0%
Energy
0%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Energy
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 120 / atk 130 | Target | 100% | 2s |
| Life drain | 400–600 | Area (radius 1) | 13% | 1s |
| Death | 180–500 | Area (radius 1) · range 1 | 34% | 3s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +60–100 | — | 25% | 5s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.