Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
99%
Fire
110%
Energy
95%
Ice
95%
Holy
95%
Death
95%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Earth | 80–150 | 5 sqm wave | 15% | 2s |
| Physical | 60–150 | Area (radius 3) · range 7 | 10% | 2s |
Bestiary
Class
Mammal
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Exotic cave Spider cave.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–4 | 100% | Always |
|
|
1–2 | 66,7% | Common |
|
|
1 | 44,8% | Common |
|
|
1–5 | 43,7% | Common |
|
|
1–6 | 41% | Common |
|
|
1 | 5,04% | Uncommon |
|
|
1–2 | 4,65% | Semi-rare |