Calmera Wiki
Evil Sheep
Mammal

Evil Sheep

“An evil sheep”

Health 350
Experience 240
Speed 156
Armor 30
Defense 35

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 80%
Earth 100%
Fire 110%
Energy 100%
Ice 80%
Holy 100%
Death 100%
Drown 100%
Life drain 0%
Mana drain 100%
Agony 100%

Immunities

Life drain Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–90 Target 100% 2s
Physical 0–50 Target · range 7 30% 4s

Bestiary

Class Mammal
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Isle of Evil.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–50 100% Always

Sounds

  • Grrrr