Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
100%
Fire
110%
Energy
100%
Ice
80%
Holy
100%
Death
100%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Life drain
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–90 | Target | 100% | 2s |
| Physical | 0–50 | Target · range 7 | 30% | 4s |
Bestiary
Class
Mammal
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–50 | 100% | Always |
Sounds
- Grrrr