Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
0%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Physical
Earth
Death
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 30 / atk 40 | Target | 100% | 2s |
| Life drain | 25–45 | Target · range 1 | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 43,2% | Common |
|
|
1 | 31,8% | Common |
|
|
1 | 26,4% | Common |
|
|
1 | 21,1% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 5,61% | Uncommon |
|
|
1 | 3,93% | Semi-rare |
|
|
1 | 2,58% | Semi-rare |
|
|
1 | 0,54% | Rare |
Sounds
- Huh!
- Shhhhhh
- Buuuuuh