Calmera Wiki
Elf
Humanoid

Elf

“An elf”

Health 100
Experience 42
Speed 190
Armor 10
Defense 10

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 80%
Death 101%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–15 Target 100% 2s
Physical 0–25 range 7 10% 2s

Bestiary

Class Humanoid
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 500 kills

Location

Yalahar Foreigner Quarter and Trade Quarter, Maze of Lost Souls, Orc Fort (unreachable), Hellgate, Shadowthorn, Ab'Dendriel elf caves, Elvenbane, north of Thais.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–30 100% Always
Plum 1–2 60% Common
Studded Helmet 1 40,5% Common
Leather Boots 1 34,2% Common
Longsword 1 32,4% Common
Plate Shield 1 27,9% Common
Studded Armor 1 26,9% Common
Arrow 1–3 21,2% Uncommon
Elvish Talisman 1 6,3% Uncommon
Heaven Blossom 1 2,82% Semi-rare

Sounds

  • Ulathil beia Thratha!
  • Bahaha aka!
  • You are not welcome here.
  • Flee as long as you can.
  • Death to the Defilers!