Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
80%
Death
101%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–15 | Target | 100% | 2s |
| Physical | 0–25 | range 7 | 10% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Yalahar Foreigner Quarter and Trade Quarter, Maze of Lost Souls, Orc Fort (unreachable), Hellgate, Shadowthorn, Ab'Dendriel elf caves, Elvenbane, north of Thais.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1–2 | 60% | Common |
|
|
1 | 40,5% | Common |
|
|
1 | 34,2% | Common |
|
|
1 | 32,4% | Common |
|
|
1 | 27,9% | Common |
|
|
1 | 26,9% | Common |
|
|
1–3 | 21,2% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 2,82% | Semi-rare |
Sounds
- Ulathil beia Thratha!
- Bahaha aka!
- You are not welcome here.
- Flee as long as you can.
- Death to the Defilers!